About the game
As our first project my friends and I have taken a lot of inspiration from the early first person shooter genre such as DOOM and Quake. We thought this would be the best to start with as the rules are quite simple resulting in less code. This would mean the game would be finished sooner than something more complex such as an open world.
I do all of my modelling in Blender becasue it can be used for organic as well as hard usrface modelling and I have more freedom than with engineering CAD software.